#ifndef _CUPE_MUSIC_H_
#define _CUPE_MUSIC_H_

#include <cupe.h>
#include <demo.h>
#include <music.h>
#include <pacman_music.h>

class CupeMusic : public Demo {
  public:
    void init();
    void loop();
  private:
    uint32_t _microsSeconds;
    Music *music;
};

#endif